
This trailer gives players the chance to see the ‘Rules’ for surviving in the city and what you will need to survive. The third-person perspective during navigation is controlled by the player but when aiming and shooting switches to first-person, for added tension.
During encounters with other humans, as hinted at in the trailer, players can use intimidation or bluffing to stay alive – not all humanity is good. Pointing empty guns at people or surprising enemies from behind are ways of doing so.
The trailer recommends climbing to get air at any opportunity; there will be plenty of exploration in this title. Hazardous areas are meant to be a key feature. Every movement has a cost, stamina is needed to survive. Players will be rewarded for this careful use of stamina by being rewarded hidden paths, resources and new survivors.
Ubisoft have already stated the game-play will be rather tough and unforgiving but will inevitably be worth it. Retries can be collected throughout the game by collecting new victims and completing optional side quests.
I Am Alive will be released in Quarter 1 2012 on Xbox 360 and PlayStation 3.
