
The second game I reviewed after coming back on staff at VGamingNews was 2.5D 90’s-inspired survival-horror, Sense: A Cyberpunk Ghost Story by Suzaku. While the game had its problems, the roster of antagonists was interesting and the setting showed definite promise, so I jumped at the chance to play SENSEs: Midnight, Suzaku’s follow up title.
I haven’t played a ‘build your own community’ game since Harvest Moon was released on the GameCube… so it’s been a minute. As a rule, these kinds of games aren’t for me. While I bow to the popularity of Animal Crossing: New Horizons and the seemingly immortal appeal of Stardew Valley, I have always preferred

I’ve always been a fan of detective shows. When I was growing up, my dad would watch every cop drama under the sun, and it was a nightly ritual for us to watch one or two together before I went to bed. Whether it’s an eccentric classic like Poirot or the more bombastic Law &

Away from my time gaming and writing reviews, I love to tell stories. The nuances of good storytelling have fascinated me for as long as I can remember, and I’ve written about weird and wonderful characters and fantastical worlds from the time I was first able to hold a pen. As gaming has become a
We don’t need to tell you that there are a lot of video games being released every week and a lot of games simply go under the radar. Indie games in particular are often developed by small teams, usually without a billion dollar corporation behind them and they don’t have a chance to shine. VGamingIndies
Devolver Digital is bringing The Cult of the Lamb to the masses in just a few days and is one of most anticipated games. Players will be able to get their hands on this cute/violent adventure game across PlayStation, Xbox, Nintendo Switch and PC and as the launch day gets closer, details of how players

I’m a gamer who loves to engage his brain. Whether it’s prepping combos in tactical RPG combat or a deck builder that requires careful planning, I enjoy it when a game takes my intelligence seriously and gives me plenty to think about. I was happy then when the adorable turn-based puzzler Meet me at NooN

We’ve always been big fans of a metroidvania here in the VGamingNews offices, and we’ve been seriously stoked about Souldiers after since we got our hands on a demo at this year’s W.A.S.D. event. The demo version showed off some beautiful pixel art graphics and some rather spiky combat, and we were keen to see

Evil Dead has been terrifying stoned students, horror fans and geeks into niche references since the early 1980s. The movie, made for around 80 pence in today’s money, was an unassuming piece of work driven by three young students who set the standard for many horror tropes used today. On top of this, Sam Raimi,

While it feels like a lifetime ago already, the W.A.S.D. event was an excellent opportunity for us to try out some upcoming titles and stoke some excitement at some of the stellar games just on the horizon. One that seriously caught our eye was We Were Here Forever, the fourth and newest entry to the